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On baseball uniforms, the Yankees and Red Sox
Oct 16th, 2010 by SQ

So game after game, for as long as baseball existed, the Yankees wear the same home and away uniforms – perhaps with a very small exception in time when they did the black jerseys here and there.  Same with the Red Sox and Dodgers, give or take a name on the back of the uniform from time to time.

Considering the history and rep of these teams, why the heck does almost every other team screw around with all these whacky uniform combinations?  Does a team really need six different jerseys, three different pants, and three unique caps?

How I feel when I use Apple tech versus Microsoft tech.
Sep 30th, 2010 by SQ

Sometimes when I’m using an Apple device I feel like I’m being taken for a ride – literally.  It’s like there’s some feature or ability missing that I really want now, but I’ve either been told or I strongly anticipate it’ll be there very soon in the next release… so I continue going on the sometimes long, never strange, and always intense trip.

When I’m saddled with a Microsoft powered device/box/server/whatever I feel confident what I’m pretty sure  what I need is there, somewhere, but there’s no way in hell I’m going to find it – and if I do, I’ll very likely be highly disappointed with what I find…. or, I’ll regret using the feature later when it eats my work or blows up.

Apple’s approach to feature development has turned me into an addict, fixing on some dark street corner.  Microsoft’s approach forced me into that addiction.  Neither are ideal, but only one brings me peace, even if it requires me being catatonic in the process.

We might know why Apple is opening iOS to Flash and the world.
Sep 17th, 2010 by SQ

After Apple’s widely publicized developer rules were updated for iOS, attention immediately returned to what appeared to be a retreat in Apple’s longstanding war with Adobe over Flash’s exclusion from the iOS platform.  First attention turned to the threat of government action, then the press seemed to call in the techies to assess Apple’s A4 chip and its ability to crunch a lot more for a lot less juice, and then attention started to shift to an improvement in fortunes for Google Voice apps at the App Store ‘altar of acceptance’.

Amidst all this comes word that there will likely a be a newspaper store (and loads of newspapers hoping to jump on board to stop the red ink).

Standing alone or in broken choruses each of these developments doesn’t necessarily appear in concert.  But we’re thinking they’re very much in line with Apple’s confidence in the maturity of its platform and logical next steps for it, rather than some whacky fear of legal reprisal.  Considering Apple never backs down from anyone, we’d doubt they’d be scared of the government or anyone else this time either.

The real reasoning behind all these moves is logical: an airtight opportunity for continued dramatic platform revenue growth without some of the old risk.

Through the App Store, iBooks, and now Game Center, Apple has well-founded confidence that they can control the most important aspects of the iOS user experience, which virtually assures them consistently high profit lock-in of their native customer base.  No, not the group of folks that buy their hip devices and use them quite functionally, buying some apps or media here and there.  Rather, we’re talking about an extension of those same, loyal customers that helped Apple survive their near death experience a decade ago.

But this time that group is much larger in number despite having all the profit power of the smaller founding subset.

Apple didn’t protect its newest operating system for no reason.  It kept the spector or Flash-like development platforms and third party voice apps off the air because this level of confusion, platform disintermediation, and lack of singular focus by their loyal base on Apple’s ‘it just works’ functionality would have been devastating.  Imagine the truest of Apple enthusiasts having to choose between identically confusing phones with software developed by Apple and Google?

Despite iOS’s continued meteoric growth Apple knows the loyalists are now firmly on board.  It’s time to take some of the low lying fruit from Android based phones while shoring up the base even further.

For Apple fans who love the iOS interface and the ability of Apple’s core apps to make our lives far more efficient this means two things: media stores for everything (newspapers are only the next step on the way to magazines, or maybe they’ll go down at the same time) and easy access to our own stuff.

That’s why Print Center shows up in iOS 4.2 and MobileMe has its own massive datacenter being prepped for the next phase of personal cloud computing.  Can you imagine how many hard drives are getting dropped in that sucker right now?

And Mac OS X isn’t going anywhere, either.  Neither is the ‘hub concept’.  Home desktops and laptops will become a more tightly coupled, superpower version of iPad, iPhone, and touch.  Think Dropbox – because frankly iDisk sucks compared to it – on steroids, with everything in your Mac OS X user profile completely mirrored in North Carolina (and maybe somewhere else) at all times and rapidly synched to every iDevice you use, wherever you go.

The next battle isn’t about Flash versus the core iOS, or even the web versus apps.  It’s about how the cloud removes any need to understand where my stuff lives and how awesome my user experience is in the process of exploiting it.

(Meanwhile, in the background, let’s hope some really smart data elves are continuing to figure out how to make all these databases logically work together toward something smarter than storing and synching their contents.)

Apple Bluetooth headset interface cable doesn’t work with iPhone 4.
Jun 26th, 2010 by SQ

Attempted to use the Apple Bluetooth interface cable with my iPhone 4 yesterday without success.  No power up, no connecting my Apple Bluetooth headset, nothing.  I’m going to try some more tricks later, but it looks like this one’s in the books which is sad because it’s awesome to see the charge levels of both the iPhone and Apple’s Bluetooth headset all on the lock screen.   Even better, pairing the two is as simple as plugging them into the cable.

Jimmy Fallon sez: iPhone 4 reception is way better.
Jun 26th, 2010 by SQ

Don’t trust me, listen to Jimmy Fallon: if you live in NYC you need to get your iPhone 4 upgrade now.

New Apple ad campaign for iPhone 4.
Jun 26th, 2010 by SQ

The old school Apple guys like me will love this one.

FaceTime versus Fring: iPhone 4 video chat throwdown
Jun 26th, 2010 by SQ

CNET reviews the two big players in Apple mobile video.

I keep wondering who was surprised that FaceTime didn’t wind up looking more like iChat.  Is this going to make it easier or harder for those of us who want to use our home boxes to chat with mobile folks?  I want to be able to call my wife when she’s in another town, for example, and I want to do it from the iMac sitting at my desk.

Apple iOS 4.01 may tackle iPhone 4′s antenna problems.
Jun 26th, 2010 by SQ

Pretty good article on the antenna problems some have experience with their iPhone 4 devices.  Easy to forget this is not the first time the antenna has been the subject of problems for a phone manufacturer.

Amazon Kindle and Barnes & Noble Nook moving to reader equivalent of junk bond status.
Jun 21st, 2010 by SQ

Is iPad an e-book category killer or are the commodity players just killing each other in a fight to be the cheapest number two player?

  • Amazon has cut the price of the Kindle by $70 to $189 in response to Barnes & Noble’s Nook price cut and, probably, Apple’s iBooks threat

More on this story at Business Insider.

Ars reviews iOS 4: what’s new, notable, and what needs work.
Jun 21st, 2010 by SQ

Great comprehensive iOS 4 review from Ars.

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